

Only problem with this design is sometimes you're not sure if you skipped over anything, so your time is spent wandering around wondering if you're missing something very obvious, so maybe make it more obvious what things you can interact with. I really like the idea of combining an open space to explore with the more zero escape puzzle designs. Hey, trying out your game and I'm gonna write some notes down here as I play. There are also many more updates to be found on the Kickstarter Page. If you would like to track the game's progress, follow me on Twitter. If you are ever marked twice, you will be eliminated. Members of these 2 teams are randomly marked for death. The catch, is that both 2nd and 3rd place teams will have to take part in the Marking Roulette. From there, they will enter their respective Challenge Rooms and attempt to complete the task the fastest. They must complete all of Lady Luck's Challenges if they hope to make it out alive.īefore each of Lady Luck's Challenges, the 15 thieves are randomly assigned to 3 teams. Lady Luck proclaims these 15 strangers to be Thieves, and for that reason, she has brought them here, to fight for their lives. When the group is split into 3 teams they learn the truth of this game to win means to sentence your opponents to death. You and 14 others have been taken and forced to compete for your lives in a series of challenges, hosted by a mysterious woman calling herself Lady Luck.

Preorders and other purchases are now available through Backerkit to support development. Thief's Roulette is being developed for PC, Nintendo Switch, and PS4. It combines the narrative focus of visual novels with first person puzzle gameplay. Thief's Roulette is a Story-Driven Puzzle game.
